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Event-based motion field estimation is an important task. However, current optical flow methods face challenges: learning-based approaches, often frame-based and relying on CNNs, lack cross-domain transferability, while model-based methods, though more robust, are less accurate. To address the limitations of optical flow estimation, recent works have focused on normal flow, which can be more reliably measured in regions with limited texture or strong edges. However, existing normal flow estimators are predominantly model-based and suffer from high errors. In this paper, we propose a novel supervised point-based method for normal flow estimation that overcomes the limitations of existing event learning-based approaches. Using a local point cloud encoder, our method directly estimates per-event normal flow from raw events, offering multiple unique advantages: 1) It produces temporally and spatially sharp predictions. 2) It supports more diverse data augmentation, such as random rotation, to improve robustness across various domains. 3) It naturally supports uncertainty quantification via ensemble inference, which benefits downstream tasks. 4) It enables training and inference on undistorted data in normalized camera coordinates, improving transferability across cameras. Extensive experiments demonstrate that our method achieves better and more consistent performance than state-of-the-art methods when transferred across different datasets. Leveraging this transferability, we train our model on the union of datasets and release it for public use. Finally, we introduce an egomotion solver based on a maximum-margin problem that uses normal flow and IMU to achieve strong performance in challenging scenarios. Codes are available at github.com/dhyuan99/VecKM flow.more » « lessFree, publicly-accessible full text available October 19, 2026
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In this letter, we introduce the idea of AquaFuse, a physics-based method for synthesizing waterbody properties in underwater imagery. We formulate a closed-form solution for waterbody fusion that facilitates realistic data augmentation and geometrically consistent underwater scene rendering. AquaFuse leverages the physical characteristics of light propagation underwater to synthesize the waterbody from one scene to the object contents of another. Unlike data-driven style transfer methods, AquaFuse preserves the depth consistency and object geometry in an input scene. We validate this unique feature by comprehensive experiments over diverse sets of underwater scenes. We find that the AquaFused images preserve over 94% depth consistency and 90–95% structural similarity of the input scenes. We also demonstrate that it generates accurate 3D view synthesis by preserving object geometry while adapting to the inherent waterbody fusion process. AquaFuse opens up a new research direction in data augmentation by geometry-preserving style transfer for underwater imaging and robot vision.more » « lessFree, publicly-accessible full text available May 1, 2026
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Underwater image restoration aims to recover color, contrast, and appearance in underwater scenes, crucial for fields like marine ecology and archaeology. While pixel-domain diffusion methods work for simple scenes, they are computationally heavy and produce artifacts in complex, depth-varying scenes. We present a single-step latent diffusion method, SLURPP (Single-step Latent Underwater Restoration with Pretrained Priors), that overcomes these limitations by combining a novel network architecture with an accurate synthetic data generation pipeline. SLURPP combines pretrained latent diffusion models - which encode strong priors on the geometry and depth of scenes with an explicit scene decomposition, which allows one to model and account for the effects of light attenuation and backscattering. To train SLURPP, we design a physics-based underwater image synthesis pipeline that applies varied and realistic underwater degradation effects to existing terrestrial image datasets. We evaluate our method extensively on both synthetic and real-world benchmarks and demonstrate state-of-the-art performance.more » « less
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Evolution in time-varying environments naturally leads to adaptable biological systems that can easily switch functionalities. Advances in the synthesis of environmentally responsive materials therefore open up the possibility of creating a wide range of synthetic materials which can also be trained for adaptability. We consider high-dimensional inverse problems for materials where any particular functionality can be realized by numerous equivalent choices of design parameters. By periodically switching targets in a given design algorithm, we can teach a material to perform incompatible functionalities with minimal changes in design parameters. We exhibit this learning strategy for adaptability in two simulated settings: elastic networks that are designed to switch deformation modes with minimal bond changes and heteropolymers whose folding pathway selections are controlled by a minimal set of monomer affinities. The resulting designs can reveal physical principles, such as nucleation-controlled folding, that enable such adaptability.more » « less
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